Roblox Textbox. In the future, check out explorer and the roblox wiki first. They will tell you all possible properties, functions, and events that you can use Roblox's TextBox class being very non-functional on mobile for some reason. Ignore the names in front of me LOL.
A TextBox allows the player to provide text input. It behaves similarly to a TextButton, except that a single TextBox can be put in focus by clicking,
What do I want to achieve? I would like to create a TextBox that doesn't reset the text when you're trying to add to it.
I am using the FocusLost() function for a textbox, but theres a problem when firing a remoteevent, it simply does not fire.
Exactly what the title says, I need to detect keyboard presses for TextBoxes. This is different when detected when text changes, because it doesn't give me
So ROBLOX has removed multiple GUI wiki pages from the wiki. Will be getting in contact with them -_-. But anyways, on this text box I'm
old name: Player type object in textbox transfers to textlabel Is there any way to make what an player types in an textbox, pop up on another textlabel,
Your problem is likely because you are calling the .MouseClick function from a server side script, while game.Players.
OK, this might seem like a silly question, but I have no idea of how to go about getting the player's text input from a TextBox. How does one go about this?
In the future, check out explorer and the roblox wiki first. They will tell you all possible properties, functions, and events that you can use
Roblox's TextBox class being very non-functional on mobile for some reason. Ignore the names in front of me LOL.